product design · creative technology
I build the tools I need at work.
I design and ship practical software for messy, real-world workflows, informed by a decade of running bars and a practice in art, systems, and code.
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Featured project
cash out: shift reconciliation & tip pool app
A shared-iPad tool that reconciles a bar shift, catches cash variances, and calculates the tip pool before closeout.
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illustration, 3d, and motion
I draw, render, and animate outside of client work: pixel art, 3D scenes, and short motion pieces for the bands and events I care about.
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