About

I'm Jacob Perry, a motion designer and 3D animator based in Toronto. I make motion graphics in After Effects, build and animate scenes in Blender, and have a background in programming that I'm starting to bring into my motion work. I studied fine art at NSCAD University and programming at George Brown College, and before this I painted scenic finishes for film and television with IATSE 873 and ran bar teams as a general manager. Those jobs taught me to work to a deadline and to someone else's brief. I'm happiest when a piece is a problem to solve: getting the timing right, making one shape hand off to the next, or working out how to make a 2D drawing live in a 3D room.

Selected Work

Motion graphics
Short-form vertical motion pieces with kinetic type and graphic transitions, animated in After Effects.
Music videos for Tired and Emotional
Pixel-art and 3D animated videos for my own music project, made in Illustrator, Premiere, and Blender.
room scene
Non-photorealistic 2D/3D hybrid animation, modeled, animated, and rendered in Blender.
Count 'Em! — Bar Inventory App
Designed and built a shared-iPad PWA that turns bar counts into distributor-ready orders.
cash out — shift reconciliation & tip pool app
Designed and built a live closeout workflow for sales reconciliation, variance checks, and tip splitting.

Core Competencies

  • Motion Graphics
  • Kinetic Typography
  • 3D Modeling & Animation
  • Illustration & Pixel Art
  • Compositing & Video Editing
  • Graphic Design & Layout
  • Creative Coding
  • Working to Brief & Deadline

Experience

General Manager

Bar Mini, Toronto, Ontario — March 2025–September 2026
  • Created social media content and worked with the marketing team on promotional campaigns.
  • Planned and ran quarterly themed events and promotions to drive attendance and revenue.
  • Designed and built in-house software for inventory and shift closeout, used daily behind the bar.
  • Led and trained a team of staff, and managed scheduling, labour costs, budgeting, and vendor relationships.

Bartender

The Comrade, Toronto, Ontario — August 2022–March 2025
  • Managed high-volume service while maintaining accuracy and professionalism under pressure.
  • Processed cash, debit, and credit transactions, balancing tills and daily sales reports.
  • Trained and mentored new staff on service standards, product knowledge, and workplace procedures.
  • Prioritized multiple tasks simultaneously in a fast-paced, deadline-driven environment.

Scenic Painter

IATSE 873, Toronto, Ontario — July 2019–August 2022
  • Executed scenic finishes and specialty paint treatments for film and television productions, meeting artistic and production specifications.
  • Interpreted concept art, design drawings, and creative direction to produce accurate scenic elements within production timelines.
  • Collaborated with production designers, art directors, construction crews, and set decorators to deliver cohesive visual environments.
  • Managed multiple projects simultaneously while adapting to evolving production schedules and requirements.
  • Coordinated across departments to ensure seamless workflow throughout all phases of production.

Technical Skills

Motion & 3D
After Effects, Blender, Premiere Pro, kinetic type, compositing, video editing
Design
Photoshop, Illustrator, InDesign, Figma, typography, illustration, photography
Programming
JavaScript, Python, Java, C#, C++, HTML/CSS, SQL
Operations
Budgeting, payroll, scheduling, POS systems, inventory management, vendor management

Education

Bachelor of Fine Arts

NSCAD University — 2012–2017

Computer Analysis and Programming

George Brown College — 2022–2024